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Tag: ios

24 February 2020 omatrot Development

From Xamarin.Android to Xamarin.iOS – Part 1

I know that this may sound crazy, but yes I have a Xamarin.Android Application and I'd like to have the Xamarin.iOS counterpart. This post won't be about using Xamarin Forms to target both platforms because I don't want to rewrite all my existing android layouts (.axml) to their Xaml equivalent. That would probably be at … Continue reading From Xamarin.Android to Xamarin.iOS – Part 1

2 April 2019 omatrot Development

A tale about React Native (XP) iOS native modules

I've been very quiet lately, this is because I was solving problems, of course ;). All about native modules. Again this is not allaboutmadonna.com :):) My last project for one of my customer involves a lot a native modules for iOS and Android. I'm using: I've been struggling with automatic integration methods:  react-native link / … Continue reading A tale about React Native (XP) iOS native modules

1 September 20182 September 2018 omatrot Development

Mobile cross platform C++ code part 2: Consuming OpenCV

In this post, I'l go through our findings to compile and run cross platform C++ code for iOS and Android that consumes OpenCV. The first thing to note here is that I'm not going to expose the OpenCV C++ code directly to ObjectiveC or Java. Instead, I'm using Dropbox's Djinni to abstract it behind a cross … Continue reading Mobile cross platform C++ code part 2: Consuming OpenCV

15 April 201816 April 2018 omatrot Development, Non classé

A tale about using Open Source Software

I'm working on a project for one of my client that will require us to share native C++ code between iOS and Android then consume this code in React Native. A quick google search led to several toolkits and samples on GitHub. This is great, I'll have a starting point to play. I have forked two … Continue reading A tale about using Open Source Software

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