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Category: Development

11 April 202013 April 2020 omatrot Development

Xamarin Android Bindings – Part 1

This is a multipart blog post: Part 1: this post. Part 2: Xamarin Android Bindings – Part 2 My yoga center is now closed because of the cover-19 crisis, but they're running classes through Zoom. This is why I wanted to start experimenting Xamarin Android Bindings. I may be wrong but it seems to me that … Continue reading Xamarin Android Bindings – Part 1

24 February 2020 omatrot Development

From Xamarin.Android to Xamarin.iOS – Part 1

I know that this may sound crazy, but yes I have a Xamarin.Android Application and I'd like to have the Xamarin.iOS counterpart. This post won't be about using Xamarin Forms to target both platforms because I don't want to rewrite all my existing android layouts (.axml) to their Xaml equivalent. That would probably be at … Continue reading From Xamarin.Android to Xamarin.iOS – Part 1

15 October 2019 omatrot Development

Another tale of using OSS

As I wrote before, I'm using Open Source Software extensively in the context of React XP. This post is about a very positive experience this time. I'm using react-native-charts-wrapper in particular. I needed to customize this javascript library and the underlying Android and iOS ones. I couldn't wait for the Android library author to have … Continue reading Another tale of using OSS

16 July 201916 July 2019 omatrot Development

Double bind, again.

Photo by Александр Прокофьев from Pexels Update: Of course you've understood that the first problem is fixed in the VS 8.2 preview. Just wanted to express my anger when Murphy's law is playing with my nerves. My main development machine is in maintenance because of a - yet to be confirmed -  graphic card problem. … Continue reading Double bind, again.

4 June 2019 omatrot architecture, Development

Creating value rapidly: What I’m using

While working on a project for one of my customers, I've decided to amuse myself riding my very own wooden roller coaster, again. There was ups and downs on the path (of course), but I'm satisfied with the result I've been able to achieve, despite the struggling. This is also the experience I've had using Open … Continue reading Creating value rapidly: What I’m using

2 April 2019 omatrot Development

A tale about React Native (XP) iOS native modules

I've been very quiet lately, this is because I was solving problems, of course ;). All about native modules. Again this is not allaboutmadonna.com :):) My last project for one of my customer involves a lot a native modules for iOS and Android. I'm using: I've been struggling with automatic integration methods:  react-native link / … Continue reading A tale about React Native (XP) iOS native modules

12 February 201918 September 2019 omatrot architecture, Development

My first public talk about ReactXP

Update 09/18/2019 : Switched the content to Youtube Video and added a link to the slides Disclaimer: This post is in english but it links to external resources in french. Early January 2019, I skipped out of my comfort zone to give a 20 mins talk + Q&A about my experience around ReactXP. This has … Continue reading My first public talk about ReactXP

14 September 201814 October 2018 omatrot Development

Quick feedback from the React Native EU 2018 conference

Update on Monday 17 september 2018: As some video links to the conference talks are going to surface, there will be added below. Enjoy. I had the opportunity to attend the React Native EU 2018 conference that was held in Wroclaw Poland from september 5th to september 6th. It was the opportunity to make new … Continue reading Quick feedback from the React Native EU 2018 conference

1 September 20182 September 2018 omatrot Development

Mobile cross platform C++ code part 2: Consuming OpenCV

In this post, I'l go through our findings to compile and run cross platform C++ code for iOS and Android that consumes OpenCV. The first thing to note here is that I'm not going to expose the OpenCV C++ code directly to ObjectiveC or Java. Instead, I'm using Dropbox's Djinni to abstract it behind a cross … Continue reading Mobile cross platform C++ code part 2: Consuming OpenCV

4 July 2018 omatrot Development

Mobile cross platform C++ part 1: What’s new in more than 20 years ?

As I write earlier, I'm back to C++ after more than 20 years. A refresh was needed so I bought this (on the right side of the picture above) to catch up.   There's exactly 21 years between those 2 books editions. In the distant early 90's there was no Internet... This is partly why I … Continue reading Mobile cross platform C++ part 1: What’s new in more than 20 years ?

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